By using our Services or clicking I agree, you agree to our use of cookies. Restores own Vanishing Gauge by 100%. His Main Ability can prevent Switches for 10 timer counts while also increasing Strike Damage by 40%. +30% to Critical Rate for 15 timer counts. Additional -5 to own Arts costs when an allied "Tag: Team Bardock" is defeated. The pool of usable Super Saiyans is shallow and stale, aside from a few very important recent arrivals. +20% to damage inflicted for 20 timer counts. +50% to Strike damage inflicted from battle start for 50 timer counts. Another Yellow option is SP Vegito YEL, whose mid-game strength can generate enough advantage for Bardock to utterly dominate in the late-game. SP Bardock GRN is still a powerful Fighter in the modern era, though his overall efficacy has waned significantly. r/DragonballLegends. Until one of the following conditions is met, your Main Ability will be sealed from battle start: 1 ally is defeated. SP SSJ Bardock BLU has remained relevant through several updates, even as a steady stream non-Super Saiyans released, thanks to his incredible ability to Buff the aforementioned tag's Critical Rate and Critical Damage. +50% to damage inflicted (cannot be cancelled). No Fighter exemplifies this more than SP Vegito YEL, as his massive Damage numbers can become overwhelming fast once a couple Crits land. +40% to Ultimate damage inflicted for 20 timer counts. Up, Meta Shift: Goku Black & Great Saiyaman 1-2, Greetings He should take advantage of this Equip's massive potential 25% Boost to Strike Attack and Ki Recovery Speed. Dragon Ball Legends is Copyright BANDAI NAMCO Entertainment Inc. All images and names owned and trademarked by BANDAI NAMCO Entertainment Inc. are property of BANDAI NAMCO Entertainment Inc. To Blast Defense for each Tag: Saiyan battle member. Applies the following effects to self when this character enters the battlefield if there is a "Tag: Super Saiyan" battle member other than this character in the party: +19% to Tag: Saiyan base Strike Attack during battle. This condition keeps him on something of a leash. Close. For one, he needs Super Saiyan allies, which is a Tag populated with very few Fighters that synergize well with Bardock. Nullifies own unfavorable Element factors for 30 timer counts. Aside from Goku, the Super Saiyan Tag doesn't have many new-age Super Saiyans that function well in a Saiyan-oriented build. Tapion quant à lui sera fort pour causer des handicaps à ses ennemis. Applies the following effects to self per defeated battle member when this character enters the battlefield: +25% to damage inflicted. Knocks back enemy to long range if a cover change is performed against their Blast Arts attack (available during assists). +20% to damage inflicted for 20 timer counts. When the fight begins, he is granted a +50% Buff to Strike Damage for 50 Timer Counts, which is more than enough time to hold him over before he can activate his Transformation. EX LSSJ Broly YEL is a great pick. +15% to base Strike Defense. 686. This is what Bardock is really after. Until one of the following conditions is met, your Main Ability will be sealed from battle start: 1 ally is defeated. Despite his Defensive deficiencies, his Switch Locking effect can guarantee early kills on frail fighters, and his Z-Ability's Buffs to Blue Fighters' Strike Attack Stats helps Bardock out quite a bit. Borgos, by comparison, also bestows Buffs to his allies when he dies, but what sets him apart are his Healing and Defensive capabilities. Draw the Ultimate Arts Card "Revenge Assault" next. Un mode campagne solo passionnant donne aux joueurs la chance de jouer avec un tout nouveau personnage spécialement créé pour ce jeu vidéo Android par le créateur de Dragon Ball, Akira Toriyama. This is not all the Damage these Abilities give to him; he also receives permanent +25% Buffs to Damage Inflicted and Special Move Damage per Defeated Battle member when he strides onto the battlefield. Requirements: 15 timer counts must elapse. r/DragonballLegends: Everything about Dragon Ball Legends! i just use 2000 cc on him and i want to know if…, (someone please do the stats) 11 posts - 2 participants SP SSJ Bardock BLU’s “The Golden Saiyan” Unique Ability remains the defining part of his Toolkit even after hid much-anticipated Zenkai awakening. Can anyone help me with pvp team for this meta also can u tell me is…, image640×1136 2.5 MB He also gains quite a bit of extra Damage when his allies take hits, letting him function well even without another Super Saiyan Ally on standby. He's received a Zenkai boost, bolstering his stats and giving him some extra solid unique abilities. +15% to base Blast Defense. Type : Melee Bardock isn't immune to the troubles he had prior to his Zenkai Awakening though; his nature as a Tag supporter means he's only as good as the Tag he's Buffing, and in this case, it's in dire straits. Restores own Ki by 30 upon activation. Still, once he does Transform, not many can afford to stand in his way. Copyright (C) GamePress All Rights Reserved. To further add to the ridiculousness, this Ability also fully restores his Vanishing Gauge. New Bardock Concept Art. Altogether, in Last Man Standing conditions, Bardock is capable of reaching above +200% Damage Inflicted before Support is even factored in. +20% to own Special Move Arts power for 15 timer counts upon activation. His kit gives him unparalleled neutral coverage, absurdly punishing Combos, Defensive tools, and Crisis Buffs so potent that any player using SP Bardock RED as a Last Man Standing is arguably favored against an opponent with three living Fighters. Restores own health by 30%. Reduces damage received by 50% while inflicted with "No Switching" (cannot be cancelled). Up, Meta Shift: Goku Black & Great Saiyaman 1-2, Greetings u/TofuDB. He’s one of the best Fighters in the game when transformed, but has to wait either 50 timer counts or for an ally to die. Bardock's Extra Arts Card, Transformation Main Ability, and even his Strike Arts restore his Health by 15%, 30%, and 3% per Card used respectively, making Bardock a supremely difficult Fighter to keep down. Restores own health by 10% and cancels own Attribute Downgrades. A mandatory teammate for Bardock is SP RoC SSJ Goku GRN, whose nuclear warhead Special Arts card becomes an extinction level threat with Bardock's Critical Buffs backing him up. +20% to base Blast Attack. Also applies the following effects to self based on the number of defeated battle members: 1 or more members: Restores health by 10%. Le site officiel et le profil Twitter associé sont ouverts (Site officiel – Compte Twitter). I hope so bardock is my favorite character no joke, https://www.deviantart.com/maxiuchiha22/art/Bardock-Frieza-card-Bucchigiri-Match-790235731, Op could have done this and chose not to for whatever reason. 50 timer counts have elapsed. Saiyan, Team Bardock, Male, SPARKING, Melee Type, GRN, Anime Original Sagas, Bardock. Through high base stats, high Damage uniques, ability to nullify color disadvantage and also restore his Vanish Gauge 100%, he has the capability of ripping through anyone if the stars align for him while also being very hard to catch. +15% to "Tag: Team Bardock" base Blast Attack, +20% to "Tag: Team Bardock" base Blast Attack. Bardock's expanded Zenkai Toolkit elevates him above many of the Game's Support Fighters, with a 20% Sustained Damage Cut Buff active at all times and a number of combo-augmenting abilities including the potential to achieve +2 Card Draw Speed with his Main Ability, he's far from a one trick pony. Copyright (C) GamePress All Rights Reserved. +50% to damage inflicted (cannot be cancelled). Draw the Ultimate Arts Card "Revenge Assault" next. +30% to damage inflicted (cannot be cancelled). +20% to Special Move damage inflicted. In a rather hypocritical move on Bardock's part, he too can utilize a switch-locking effect via his Main Ability post-Transformation, which not only prevents all enemies from switching, it also inflicts him with the status.